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A Tricks : 2001 World Yo-Yo Contest.
To help you out, we have added a specific FAQ
file to help with you A division tricks
Compulsory rules for A at the 2001 world yo-yo contest.
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All tricks successfully performed on first attempt receive 5 points. A
successful second attempt receives 3 points.
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The yo-yo must be caught with one hand and not trapped against the body.
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If more than five inches of string remains outside the yo-yo when caught,
it is considered a miss.
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All yo-yos must be able to at all times sleep a minimum of 3 seconds, the
judge may request to test any yo-yo at any time.
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A trick box will be drawn with tape, ink or other means. The box is the
space inside the line or tape and does not include the thickness of the
line or tape.
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Any throw made while in the trick box counts as a try.
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All tricks must be done while the contestant is standing with both feet in
the trick box. Any throw while standing outside the box will not count as
an attempt.
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Only the following tricks may be done while the contestant is on deck as
the current contestant (on stage but outside the trick box): Throwdown,
spinner, forward pass, a single Loop the Loop, or string adjustments.
Practicing a contest trick or performing tricks other than those
specifically allowed outside the trick box while on deck as the current
contestant shall count as a miss.
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While outside the trick box, yo-yo string can be adjusted manually, or
re-looped. Unintentionally broken or knotted strings may be replaced with
strings of the same length.
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If the contestant's feet (both) leave the trick box during a trick, a miss
is considered to have taken place at that moment.
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Any yo-yos may be used for this division. The same yo-yos must be used for
all tricks.
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Shortening the string by winding it around a hand, finger, bunching it up
in one's hand, or by other techniques that intend to shorten the string
substantially for the purpose of making the tricks easier will not be
allowed. All tricks must be performed using the full length of the
string.
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Additional reps of a trick will be allowed as long as the tricks
completion is clean. This will allow you to loop an extra time or two to
insure you have counted the reps of a trick properly. See the faq for more
information and examples on when this is not allowed.
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The judge(s) decision is final.
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All judging will be done live, video replay will not used.
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Any contestant that is not being judged who interrupts or interferes with
another contestants performance can be disqualified.
Single A
1. Boomerang (w/ Chain Reaction to Atom Smasher ending)
demonstrated by glasseye
Boomerang (w/ Chain Reaction to Atom Smasher ending): Must start with a bottom mount
followed by one Brain Twister somersault, then unwind from Brain Twister into first of 3
Boomerangs (the last Boomerang comes back into a split bottom), chain reaction, Atom Smasher
(two underpasses, two somersaults), end with a "Skin the Cat" loop dismount. To be performed
exactly as seen in video.
2. Eli Hops
demonstrated by Felix Avellana
Eli Hops (5 hops or reps): Start with trapeze mount and perform 5 hops (or pops). Hands must
touch during each hop. Must end with a flyaway dismount. To be performed exactly as seen in
video.
3. Double Triple Trapeze
demonstrated by Felix Avellana
"Double" Triple Trapeze: Trapeze, regenerate into five additional Trapezes. To be performed
exactly as seen in video. No flip-overs allowed. Must end with a flyaway dismount. Performing this
trick is exactly how it looks, it just takes a lot of practice.
4. Mach 5 Boing-E-Boing Mach 5
demonstrated by James Lac
Mach 5, Boing-E-Boing, Mach 5: Split bottom mount directly into a mach 5 hold (no string
shortening somersaults allowed). Perform three Mach 5 revolutions, followed by 5 Boing-E-Boings
(back and forth counts as one Boing), then perform three more full Mach 5 revolutions, end with a
"Skin the Cat" loop dismount. To be performed exactly as seen in video.
5. Kwyjibo
demonstrated by glasseye
Kwijibo: Trapeze mount/ pop to wrist crossed double or nothing/ roll wrist over/ pop to double or
nothing/ pop to trapeze/ end with a flyaway dismount.
6. Double Skin the Gerbil
demonstrated by Felix Avellana
Double Skin the Gerbil: Full momentum Trapeze mount into an inside somersault continuing into
a Lindy Loop, then unwind the Lindy Loop with an outside reverse somersault into a reverse Lindy
Loop. Unwind the reverse Lindy Loop and intentionally miss landing a Lindy Loop and land it on
the flip over. Unwind the Lindy loop and go directly into a second full Skin the Gerbil ending with a
flyaway dismount. To be performed exactly as seen in video.
7. Pop n' Fresh
demonstrated by Felix Avellana
Pop n' Fresh (4 reps): Split bottom mount directly into a mach 5 hold (no string shortening
somersaults allowed) perform a pop catch followed by a fresh catch. Repeat three more pop
catch/fresh catch combinations and end with a "Skin the Cat" loop dismount. To be performed
exactly as seen in video. This is a total of 8 string catches.
8. Hop in the Bucket
demonstrated by Felix Avellana
Hop in the Bucket (3 hops): Three Eli type hops in the bucket. Then hop yo-yo to the string furthest
from the body into a trapeze and end with a flyaway dismount. In other words do three hops in a
"Drop in the Bucket."
9. Suicide
demonstrated by glasseye
Suicide (2 reps): Trapeze mount, two suicide catches, ending with a flyaway dismount. All throws
must be from a trapeze over the index finger and caught on the index finger.
10. Buddha's Fusion
demonstrated by glasseye
Buddha1s Fusion: Start with a "one and a half mount" and Perform two reps of Buddha1s
Revenge, then from the "one and a half mount hold", cross throw hand under freehand and pop to
Double or Nothing. From the Double or Nothing position perform the two string transfers of Cold
Fusion, then toss yo-yo over and onto Free Hand index finger then toss back over onto Throw
Hand index finger and perform one Pin Wheel then unwind and perform a Snag catch and end
with a flyaway dismount
A Tiebreakers
In the event of a tie, the tie will be broken using the following
tricks
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Double Kwijibo: From the trapeze catch on the first Kwijibo continue
directly into a second Kwijibo as described in trick # 4.
- Boing-E-Boing (10 reps): Split bottom mount directly into Boings
without any somersaults ending with a "Skin the Cat" loop dismount.
- Suicide (4 reps): 4 reps as describe in trick #9.
- Eli Hops (10 hops): 10 reps as described in trick #1.
- Hop in the Bucket (6 reps): 6 reps as describe in trick #8.
- Most Suicides on one throw. Repeat this trick if necessary until tie
is broken.
The order of tiebreakers 1-5 will be announced on the day of the
event.
A Single Handed: Tie Breaking Procedure
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The tie breaking method will be sudden death. Sudden death means, if you
miss a trick and are no longer tied for a remaining position you are
eliminated.
- The order of the first five tiebreaker tricks will be announced on
the day of the contest.
- The first five (5) tiebreaker tricks will be performed, one at a
time, until the tie is broken.
- If two or more tied contestants miss the same trick, the trick will
be repeated. If the tied competitors all miss the trick on the second
attempt, the one(s) completing the most repetitions successfully will be
the winner(s) or will continue in the tiebreaker process if a tie still
exists.
- If two or more tied contestants miss the trick and complete the same
number of repetitions they will proceed to a first attempt on the next
trick in the tie breaking process.
- If a tie still exists after two or more contestants successfully
complete the first five tricks, the sixth and final tiebreaker trick will
be used to break the tie. This last tiebreaker will be repeated as many
times as necessary to break the tie.
Example:
Five (5) contestants are tied for two (2) remaining positions in the
freestyle finals.
Three (3) contestants successfully perform the first tiebreaker trick and
the other two (2) fail in their attempt. The "sudden death" rule means
the two (2) contestants that missed the trick are eliminated while the
other three(3) proceed to the next tiebreaker trick.
If one of the remaining three contestants makes the next trick while the
other two miss, the successful contestant qualifies for the freestyle
finals. The other two contestants that missed the trick will be given a
second attempt to make the same trick.
Freestyle
The contestants who score in the top 10 places of the compulsory
competition and National Winners will compete in a 3 minute freestyle.
Full rules for the freestyle are Here
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