2003 World Yo-Yo Contest

2003 World Yo-Yo Contest

Updated 7/27/03

Freestyle Qualifiers:

The 5 top contestants who are finalists perform a freestyle routine to their choice of music.

3A, CW, OS Freestyle Rules:
Each contestant will have 3 minutes to perform a freestyle routine to his or her choice of music.

  • The timer starts when the music starts.
  • No points will be scored for tricks done before the music starts, or after the 3-minute mark.
  • All music must be considered G rated (appropriate for all audiences). Performers with inappropriate music (obscenities, ethnic or sexual slurs, etc.) may be disqualified. If you are unsure about your music, a judge will be available to listen to your music and make sure it is appropriate.
  • Music must be provided on a queued Cassette, a CD, CD-R, or a Mini-disk. (No MP3's or CD-RW's)
  • All music must be clearly labeled with the track to be used and with the contestant's name.
  • All actions of a performer must take into account the safety of the audience, facility, and the player himself. With the concurrence of the Contest Director and the Chief Judge, all judges have the authority to disqualify a performer for dangerous or inappropriate behavior.
  • No assistants are allowed on stage while a contestant is performing. All yo-yos that are to be used by a contestant must be brought on stage before their freestyle starts. No yo-yos may be returned to the stage and no others may be accepted from the audience or an assistant.
  • No props are allowed in the 3A, OS or CW divisions without the prior approval of the Contest Director and the Chief Judge.

Freestyle Scoring:

A contestant's Freestyle score will consist of two components: Technical Execution (maximum of 75 points) and Performance Style (maximum of 15 points).  The details of these two components are outlined below.

1.    Technical Execution (T.E.):

  • Technical Execution will count for up to 75 percent of the contestant's total score.
  • Each judge shall determine a "net score" for T.E. for each contestant based on the algebraic sum of the positive and negative scores as determined below. These raw scores will be normalized, averaged and weighted and will become a part of the contestant's final score.
  • One or more positive points may be awarded for advanced level tricks, or trick elements, performed successfully. 
  • Additional points may be awarded for difficulty, originality, long sequences on same spin, and extreme amplitude of a maneuver.  In other words, a judge may give as many points as they feel are warranted for each element successfully performed.
  • One or more points may be deducted for: obvious trick or trick element misses, loss of control and restarts.  .
  • Repeated efforts to regain control of a yo-yo, such as unsuccessful binds, and excessive uncontrolled loops or punches may result in additional deductions.
  • Replacing one yo-yo with another will count as a 2-point deduction if the yo-yo string had become jammed or knotted or if the yo-yo would have had to be restarted.  Therefore, a loss of control that results in a restart or yo-yo substitution will be a mandatory 2-point deduction. 

2.    Performance Style (P.S.):

  • Performance style will count for up to 15 percent of the contestant's total score.
  • Each judge shall determine a Performance Style score for each contestant from 0-50 points. These raw scores will be normalized, averaged and weighted and will become a part of the contestant's final score.
  • Also note that no points shall be awarded by the judges for Performance Style for any tricks or antics done before the start of the 3-minute freestyle or after the three minutes has elapsed.
  • Elements of style such as but not limited to the ones listed below will score points only while the contestant is performing an advanced level trick.
    1. Stage presence,
    2. Choreography,
    3. Amplitude,
    4. Elegance of control and line,
    5. Maturity of yo-yo maneuvers,
    6. Originality,
    7. Movement (use of "yo-yo space" up, down, back and forth, left and right including dance and acrobatic moves while yo-yoing).

Compulsory Scoring:

Compulsory points are the total adjusted points a contestant has earned in the compulsories. The compulsory scores will be converted to compulsory points by dividing them by 5.  Therefore, a perfect score of 50 points will be adjusted to 10 points while a score of 44 points will be adjusted to 8.8 points.

FINAL SCORE:

The Final Score for each contestant will be determined by adding their adjusted points for Technical Execution, Performance Style and Compulsories.

A perfect score of 100 points would indicate that a contestant received first place votes from all judges (after the high and low judges scores were discarded) for both Technical Execution and Performance Style and also scored a perfect score of 10 points (50/5) on the compulsory tricks.

  • Ties will be broken based on the following tiebreakers in the order below:
    1. Highest Compulsory Score
    2. The highest "adjusted" score" for Technical Execution
    3. The highest "adjusted" score" for Performance Style.
    4. In the extremely unlikely event that there is still a tie, the judges may devise an appropriate tiebreaker, or declare the contestants to be tied.