2003 World Yo-Yo
Contest
Updated
7/27/03
Freestyle
Qualifiers:
The 5 top contestants who are finalists
perform a
freestyle
routine to their choice of music.
3A, CW, OS Freestyle
Rules:
Each contestant will have 3 minutes to perform a freestyle routine to
his or
her choice of music.
- The timer starts when the music starts.
- No points will be scored for tricks done
before the music starts, or after the 3-minute mark.
- All music must be considered G rated
(appropriate for all audiences). Performers with inappropriate
music
(obscenities, ethnic or sexual slurs, etc.) may be disqualified. If
you
are unsure about your music, a judge will be available to listen to
your
music and make sure it is appropriate.
- Music must be provided on a queued
Cassette, a
CD, CD-R, or a Mini-disk. (No MP3's or CD-RW's)
- All music must be clearly labeled with
the
track to be used and with the contestant's name.
- All actions of a performer must take into
account the safety of the audience, facility, and the player
himself.
With the concurrence of the Contest Director and the Chief Judge,
all
judges have the authority to disqualify a performer for dangerous
or
inappropriate behavior.
- No assistants are allowed on stage while
a
contestant is performing. All yo-yos that are to be used by a
contestant
must be brought on stage before their freestyle starts. No yo-yos
may be
returned to the stage and no others may be accepted from the
audience or
an assistant.
- No props are allowed in the 3A, OS or CW
divisions
without the prior approval of the Contest Director and the Chief
Judge.
Freestyle
Scoring:
A contestant's Freestyle score will
consist of two components: Technical Execution (maximum of 75 points)
and
Performance Style (maximum of 15 points). The details of these two components are outlined
below.
1.
Technical Execution
(T.E.):
- Technical Execution will count for up to
75
percent of the contestant's total score.
- Each judge shall determine a "net
score" for T.E. for each contestant based on the algebraic sum
of
the positive and negative scores as determined below. These raw
scores
will be normalized, averaged and weighted and will become a part of
the
contestant's final score.
- One or more positive points may be
awarded for
advanced level tricks, or trick elements, performed
successfully.
- Additional points may be awarded for
difficulty, originality, long sequences on same spin, and extreme
amplitude of a maneuver.
In
other words, a judge may give as many points as they feel are
warranted
for each element successfully performed.
- One or more points may be deducted for:
obvious trick or trick element misses, loss of control and
restarts.
.
- Repeated efforts to regain control of a
yo-yo,
such as unsuccessful binds, and excessive uncontrolled loops or
punches
may result in additional deductions.
- Replacing one yo-yo with another will
count as
a 2-point deduction if the yo-yo string had become jammed or
knotted or
if the yo-yo would have had to be restarted. Therefore, a loss of control that results in a
restart or yo-yo substitution will be a mandatory 2-point
deduction.
2.
Performance Style (P.S.):
- Performance style will count for up to 15
percent of the contestant's total score.
- Each judge shall determine a Performance
Style
score for each contestant from 0-50 points. These raw scores will
be
normalized, averaged and weighted and will become a part of the
contestant's final score.
- Also note that no points shall be awarded
by
the judges for Performance Style for any tricks or antics done
before
the start of the 3-minute freestyle or after the three minutes has
elapsed.
- Elements of style such as but not limited
to
the ones listed below will score points only while the contestant
is
performing an advanced level trick.
- Stage presence,
- Choreography,
- Amplitude,
- Elegance of control and line,
- Maturity of yo-yo maneuvers,
- Originality,
- Movement (use of "yo-yo space"
up,
down, back and forth, left and right including dance and acrobatic
moves while yo-yoing).
Compulsory
Scoring:
Compulsory points are the total
adjusted
points a contestant has earned in the compulsories. The compulsory
scores
will be converted to compulsory points by dividing them by 5. Therefore, a perfect score of 50
points will be adjusted to 10 points while a score of 44 points will be
adjusted to 8.8 points.
FINAL
SCORE:
The Final Score for each contestant will be determined by
adding
their adjusted points for Technical Execution, Performance Style and
Compulsories.
A perfect score of 100 points would
indicate that a contestant received first place votes from all judges
(after
the high and low judges scores were discarded) for both Technical
Execution
and Performance Style and also scored a perfect score of 10 points
(50/5) on
the compulsory tricks.
- Ties will be broken based on the
following
tiebreakers in the order below:
- Highest Compulsory Score
- The highest "adjusted"
score"
for Technical Execution
- The highest "adjusted"
score"
for Performance Style.
- In the extremely unlikely event that
there is
still a tie, the judges may devise an appropriate tiebreaker, or
declare the contestants to be tied.
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